Wasted: Wastewater, Hygiene Theatrics, and Contaminated Imaginaries

El Estero Wastewater Treatment Facility. Santa Barbara, California. Photo courtesy of the City of Santa Barbara.

This collaborative essay takes up three pungent streams of wastewater to address how environments, politics, communities, and power are mediated by liquid waste: urine, feces, and everything else recklessly flushed down toilets, washed down drains, stored in pits, and dumped in the ocean. “Wasted” looks to the multi-scalar worlds of wastewater by centering waste sites and COVID-19 concerns regarding wastewater virality. First, our tour of Santa Barbara’s El Estero Water Resource Center brings us to the variegated, embodied, multi-sensory, and multispecies communities of wastewater. El Estero provides an odoriferous infrastructural current through which we follow wastewater and the socialites and environments it mediates on California’s Central Coast. We then move to the ways wastewater has been interwoven with global pandemic fears to address how human waste retains infectious COVID-19 viral material even after it has been flushed away. COVID-19, in other words, haunts the infrastructural ports through which wastewater is funneled. We conclude with wastewater’s epochal effects within the Anthropocene. Throughout, we offer the term “hygiene theatrics” to identify how the performance of hygiene, cleanliness, and purity rely on dichotomous constructions of dirtiness and cleanliness that reinforce structural power dynamics including racism and homophobia. “Wasted” is a collaborative feminist and queer experiment in form and methodology that explores wastewater as both a material reality and a theoretical apparatus that is informed by and contributes to the environmental humanities, infrastructure studies, and feminist and queer science studies.

First-Person Shooters, Tunnel Warfare, and the Racial Infrastructures of the US–Mexico Border

Screenshot from the author playing of Call of Juarez: The Cartel (Ubisoft, 2011)

Digital networked media actively participate in the nation-state’s and tech entrepreneurs’ efforts to imagine and manage the borderlands. These media facilitate virtual forms of thinking about the border both by offering popular reference points for the new technology being developed (e.g. Google Maps, Pokémon Go, Call of Duty) and by providing the actual tools through which these ideas can become actionable. This article analyzes one such reference point within the first-person shooter (FPS) console game Call of Juarez: The Cartel (Ubisoft, 2011). Like other border-themed video games, The Cartel borrows on colonial tropes and ideologies by creating playable narratives that invoke the untamable frontier and position racialized subjects as Other. Through its virtual modes of representation and interaction, the game encodes the racialization processes that continue to shape popular imaginings of the border. While its digital aesthetics animate a dynamic space of possibility, the logic of the first-person shooter reins in the expansiveness of animated space by restricting it to an interactive experience of tunnel warfare, an ideological orientation to the border underground that channels the players’ purposive motion into a space of direct confrontation and racial violence. Analyzing the narrative and procedural work of this ostensibly reactionary video game demonstrates how border infrastructures structure and shape specific forms of racial and colonial violence.

Public Space as Infrastructure of Care: The Affective Dynamics of Protomagias Square During the Pandemic

Protomagias Square in Athens, Greece. Photo by Pafsanias Karathanasis.

Our contribution puts forward an examination of public spaces as infrastructures of care. The eruption of the COVID-19 pandemic, and the “social distancing” measures imposed by several governments around the world, transformed the very use and conceptualization of urban public spaces. In Athens, Greece, public space, which had already been in different ways at the forefront of multifarious crises since 2010, reemerged, once again, as a critical site of sociopolitical antagonism. Public spaces, such as squares, became central places where people could come together to share knowledge and emotions, collectively alleviate anxieties, and thus (re)negotiate their positionality in the city. Such formations and enactments of social connection, affectivity, and antagonism, reflect the entanglement between everyday life and the political, and also draw attention to the association of public space with practices of care for collective well-being during precarious times. During the ever-increasing securitization and policing of urban spaces in Athens, in which everyday life has come to be ever more permeated by precarity and uncertainty, public spaces have been reenacted as safe and more inclusive environments where people can be and act together. Our contribution also employs a video to render more intelligible the affective interconnectedness of sounds, images, bodies, materialities, and practices in public space. By attending to the affective dynamics of a public square in central Athens, we examine the entanglements between the sociopolitical production of public space and forms of care during the COVID-19 pandemic.